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Same Tag Articles
【With the same tag:【游戏化】 Found 2 articles】
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HUMAN RESOURCE MANAGEMENT
| F270
Can Gamification Motivate Employees’ Proactive Behavior?
Chen Yuanyuan
,
Gao Liangmou
Video games have a strong incentive effect and a hedonic experience effect, and have obvious advantages in attracting individual engagement. Inspired by it, the application of gamification...
First published at: Sep 20, 2021
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(1347.1 KB) |
ESI
doi:
10.16538/j.cnki.fem.20210315.301
Foreign Economics & Management
, Vol. 43, Issue 09
, pp. 133 - 152
| F270
A Review and Prospects of Foreign Gamification Marketing Research
Ning Changhui
,
Xi Nannan
Gamification has been widely used in health-care, education and training, marketing activities and enterprise management, which can affect the psychological states and behavior of consumer...
First published at: Oct 01, 2017
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(798.9 KB) |
ESI
doi:
10.16538/j.cnki.fem.2017.10.005
Foreign Economics & Management
, Vol. 39, Issue 10
, pp. 72 - 85
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